For this exercise I first started of by drawing out half of a goblet shape, only drawing out half was needed. Once I drew out my first shape which Is shown above I then imported this in to 3D Max, which I then placed my pivot as centre and inline as possible on the half way point of my imported picture. Once my pivot was inline I then chose lathe in the modifier which finally gave me my final goblet which is seen below. I found drawing in illustrator first easy as i have used this software before so this process was quick and simple for me.
Tuesday, 31 January 2012
Tuesday, 24 January 2012
Apple - Low Poly Modelling
Here i have created a real looking apple which allowed me to used new tools. First of all i created a simple circle which i then converted to an editable poly. Once converted this then allowed me to play around and make the apple look more realistic. I added a deep dent to the top of the apple to allow me to place the stem inside, I then added a few slight dents to make the shape not so smooth and perfect as apples are not like this. I then created my second shape for the steam which i placed in the deep dent made to create the final piece for my apple.
After all this my final completed apple looked like this:
After all this my final completed apple looked like this:
First Building - Tower Bridge
For my first experiment in 3d Max I chose to try and create a tower bridge model. To do this i first started by creating a cylinder shape which I then cloned to allow me to have exactly the same shape for the opposite side. Then I created my squares which also were cloned. Eventually once all my shapes were drawn I then aligned my 3 shapes which were on top of one another that being the pyramid, cylinder and square. Once aligned all three shapes were fitted and were inline, To make sure all my pieces were inline and on top of one another I made sure I used all 4 views to allow me to see this. This then gave me my final result as seen below.
Reaction to the brief...
After reading the brief which has been given i feel this will be a challenging yet an insightful module. Looking in to the history of Leonardo Da Vinci’s Machines researching on what type of model i will be using will also be interesting and different . As i haven't used 3d max software before i am a bit worried about how my work will be but i look forward to learning new skills using this software.
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