Tuesday 7 February 2012

Leaf

For this exercise i had to firstly make sure all the white was away from the leaf in order for it to look realistic in 3D Max. Once this was completed i then created a plane in 3D max which i then added my leaf to my material section which then allowed me to edit the bump in the leaf. when editing the points at the end of the leaves helped make the leaf look more realistic 


After this i then added the shine when adding a shine to my leaf i noticed when you render this is gives you almost a sheet behind the leaf to resolve this issue i added my first leaf image to the specular colour in order to resolve this problem. I found this exercise easy enough but time consuming when deleting all the white around the edges. 

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